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Brush Jjaemu (브러쉬 째무) is a free indie arcade reflex game made with Godot, playable directly in your browser. You take care of a moody real-life Korean cat named Jjaemu (째무) by brushing its fur — but brush at the wrong moment and the run ends instantly.
Jjaemu is a real cat, popular online as @jjaemu_. The game is an unofficial fan creation inspired by that personality, and has become widely shared under search terms like brush jjaemu game, 브러쉬 째무, and 째무 게임.
The goal is simple: score as high as possible without getting caught. Greed for speed is exactly what ends runs.
| Input | Action |
|---|---|
| Mouse hold & drag | Brush Jjaemu's fur |
| Release / stay still | Freeze when Jjaemu looks at you |
| Touch & drag | Mobile equivalent of mouse drag |
Click and drag continuously across Jjaemu's fur. The game rewards consistent, fast strokes — but accelerating too aggressively leaves you no reaction time when Jjaemu turns around. Find a pace you can sustain without losing awareness.
Jjaemu's expression is your only warning. The moment they glance back, release the mouse and stay still. Move even slightly while they're looking and the run ends. Wait for them to look away — then resume brushing.
See the brush-and-freeze mechanic in this gameplay clip — and find out exactly how fast Jjaemu can turn around:
Brush Jjaemu (브러쉬 째무) is a free browser reflex game where you brush a real Korean cat named Jjaemu (째무) without getting caught. Made with Godot — no download required.
Yes. Play directly in your browser on this page — completely free, no sign-up needed.
Maybe, but the author warns mobile can be buggy. Desktop is the safest choice. On narrow screens, tap the fullscreen button below the game so it runs in its own view.
Check the browser tab isn't muted and raise system volume. Allow sound if the browser asks. Try a refresh or open the game in a new tab.
The first run downloads game assets — wait for it to finish. If it stalls, refresh the page or try another browser with Hardware Acceleration enabled.
Stop brushing immediately and wait until they look away. Keep moving while they're watching and the run ends.